 FORUM BRASILMINIS
 Uma nova era começa, uma nova ideia começa a tomar forma. |
| | As ALL Stars e seus stats beta | |
| | | Autor | Mensagem |
|---|
papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: As ALL Stars e seus stats beta Qua Jul 16, 2008 8:41 am | |
| 01-Good_w_Abilities R 001_DDMALLSTARS 88270 Aspect of Moradin 93 16 30 28 6 95 ATTACK ACTIONS {basic}{M} Warhammer: +23 vs AC; 25 Damage {R} Returning Warhammer: (range 10) +21 vs AC; 25 Damage ABILITIES Good • Immortal Reach 2 SPECIAL POWERS Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. Giant Bane: +2 {M} attack and +10 {M} Damage against Giant targets. CHAMPION 2 [q][q] • Use when an enemy adjacent to a wall is hit by a {M} attack: +10 Damage on that attack. • Use at start of round. Enemy creatures can’t shift this round. R 1/60
01-Good_w_Abilities R/B 002_DDMALLSTARS 88263 Rikka, Angelic Avenger 31 8 20 22 F8 75 ATTACK ACTIONS {basic} {M} Greatsword: +12 vs AC; 20 Damage ABILITIES Good • Angel • Planar Unique Flight Delayed Appearance: This creature must start the battle off the battle map. SPECIAL POWERS Aggressive 5: +5 {M} Damage while not Bloodied. [q][q] Cure Wounds: Minor action; this creature or an adjacent ally heals 20 HP. [q] Waylay: Use before you roll for Initiative on any round after the first. Place this creature in any victory area. R 2/60
01-Good_w_Abilities B 003_DDMALLSTARS 90469 Elminster of Shadowdale 100 17 28 29 6 95 ATTACK ACTIONS {basic}{M} Longsword: +20 vs AC; 15 + 10 thunder Damage [q] {R} Mystra’s Curse: (sight) +19 vs DEF (Will); whenever target requires a die roll, roll an additional die and ignore the highest result (save ends). {A} Scorching Burst: (radius 1 within 10) +19 vs DEF (Ref); 20 fire Damage ABILITIES Good • Human • Arcane Unique SPECIAL POWERS [q][q][q] Anyspell: Use 1 {R}, {C} or {A} attack action of an adjacent Arcane ally, as though this creature had that attack action, using an Attack value of +17 instead of its normal value. CHAMPION 2 [q][q] • Use when an Arcane creature misses with an attack. Reroll that attack roll. • Use at start of round. Arcane allies have +4 Attack and +5 Damage until end of round. R 3/60
01-Good_w_Abilities B 004_DDMALLSTARS 75738 Large Silver Dragon 122 13 29 26 F8 120 ATTACK ACTIONS {basic} {M} Bite: +21 vs AC; 15 + 10 cold Damage [q] {C} Cold Breath: (large cone) +17 vs DEF (Fort); 30 cold Damage AND Immobilized (save ends), 15 cold only on miss. RECHARGE when first Bloodied. {M} Double Attack: Make 2 {basic} {M} attacks, each against a different target. ABILITIES Good • Dragon Flight; Reach 2 Resist 20 Cold CHAMPION 2 [q][q] • Use when this champion uses Cold Breath. Creatures in your warband score criticals against Bloodied targets on attack rolls of natural 18+ until end of round. • Use when this champion starts its turn in one of your victory areas: Score +10 VP. R 4/60
01-Good_w_Abilities B 005_DDMALLSTARS 85130 Mounted Paladin 96 16 30 28 8 95 ATTACK ACTIONS {basic}{M} Bastard Sword: +21 vs AC; 25 Damage {M} Mounted Attack: This creature moves up to its Speed and makes a {basic}{M} attack at any time during its move. ABILITIES Good • Human • Mounted • Divine Immune Fear SPECIAL POWERS Divine Challenge: Use at end of this creature’s turn. Choose an adjacent enemy; on its next turn, that enemy takes 10 radiant Damage at the end of its turn if it does not attack this creature. [q] Lay on Hands 20: Minor action; adjacent ally heals 20 HP. Powerful Charge 10: +10 {M} Damage on charge. R 5/60
01-Good_w_Abilities B 006_DDMALLSTARS 95486 Solar 105 15 30 26 F6 90 ATTACK ACTIONS {basic}{M} Greatsword: +22 vs AC; 20 Damage {R} Longbow: (sight) +22 vs AC; 15 Damage [q] {R} Slaying Arrow: (sight, Bloodied target only) +18 vs DEF (Fort); destroyed ABILITIES Good • Planar • Angel Flight; Reach 2 CHAMPION 2 [q][q] • Use before rolling initiative. If you win, Good creatures have +2 AC until end of round. If you lose, Good creatures instead have +2 attack until end of round. • Use when an Evil enemy targets an ally with an attack. That ally has +4 AC until end of round. R 6/60
01-Good_w_Abilities G 007_DDMALLSTARS 75730 Champion of Eilistraee 48 11 25 23 6 70 ATTACK ACTIONS {basic} {M} Bastard Sword: +16 vs AC; 20 Damage [q] {C} Repel Supernatural: (burst 2) +13 vs DEF (Will); 15 radiant Damage AND push 2 squares; Undead or Shapeshifter targets are also Immobilized ABILITIES Good • Fey • Drow Battle Dance: Can shift immediately after making a {M} attack. CHAMPION 2 [q][q] Warband Building: All non-champion Medium Drow creatures are legal in your warband. • Use before taking your first turn of a round. Martial allies have +2 {M} Attack and +2 AC until end of round. • Use when a Martial ally hits with a {M} attack: +10 Damage on that attack AND that ally shifts. R 7/60
01-Good_w_Abilities G 008_DDMALLSTARS 83449 Couatl 42 10 22 24 F7 65 ATTACK ACTIONS {basic}{M} Bite: +15 vs AC; 5 + 10 poison Damage {R} Thunder Orb: (range 5) +14 vs DEF (Ref); 15 thunder Damage ABILITIES Good • Planar Flight Resist 10 Acid, Cold, Fire, Lightning, Thunder [q][q] Aura of Protection: Use before initiative; Allies within 5 squares gain Resist 10 Acid, Cold, Fire, Lightning, Thunder until end of the round. SPECIAL POWERS [q][q] Snake’s Swiftness: Replaces attack action: Nearest ally makes an immediate {basic}{M} attack. Undeniable Gravity: An enemy that begins its turn within 5 squares loses Flight for that turn. R 8/60
01-Good_w_Abilities G 009_DDMALLSTARS 75732 Drizzt, Drow Ranger 87 13 26 24 4 95 ATTACK ACTIONS {basic} {M} Icingdeath: +17 vs AC; 10 + 5 cold Damage {basic} {M} Twinkle: +17 vs AC; 15 Damage [q] {M} Dual Strike: Make an Icingdeath and a Twinkle attack. RECHARGE when this creature destroys an enemy. ABILITIES Good • Drow • Martial Unique; Scout Defensive Mobility: +5 AC against opportunity attacks while moving. Multi-Activation 2: Activates twice per round. CHAMPION 2 [q][q] Warband Building: All non-Evil Unique creatures are legal in your warband. • Use at start of round. Unique allies have +4 Attack and +10 Damage until end of round. • Use when a Unique creature becomes Bloodied. That creature gains +5 {M} Damage until end of battle. R 9/60
01-Good_w_Abilities G 010_DDMALLSTARS 95478 Storm Silverhand 57 11 24 23 6 70 ATTACK ACTIONS {basic}{M} Longsword: +18 vs AC; 20 Damage [q]{A} Confusion: (radius 2 within sight) +16 vs DEF (Will); Confused (save ends) [q] {C} Silver Fire: (line 5) Automatic hit; 20 Damage ABILITIES Good • Human • Arcane Unique; Immune Lightning SPECIAL POWERS [q][q] Healing Wings: Replaces attack action: 1 adjacent ally heals 10 HP AND gains Flight until end of its next turn. CHAMPION 2 [q][q] Warband Building: All Human and Elf creatures are legal in your warband. • Use after an enemy champion within 5 squares uses a Champion power. That champion is Dazed. • Use at start of round. Human and Elf allies have +2 Attack and +5 Damage until end of round. R 10/60
02-Evil_w_Abilities R 011_DDMALLSTARS 85193 Balor 95 16 27 25 F8 110 ATTACK ACTIONS {basic}{M} Lightning Sword: +19 vs AC; 15 + 15 lightning Damage {M} Flaming Whip: (Reach 4) +19 vs AC; 15 + 15 fire Damage AND Immobilized AND pull adjacent {R} Demonic Domination: (range 10, Bloodied enemy only) +17 vs DEF (Will); Dominated ABILITIES Evil • Elemental • Demon Flight; Reach 2 Resist 20 Fire SPECIAL POWERS Death Throes: Immediate, when destroyed; all creatures within 2 squares take 20 fire Damage. Red Tide: While this creature is Bloodied, treat its Champion rating as 4 for determining initiative. CHAMPION 1 [q] • Use when an ally misses with a {M} attack. Reroll with +5 Attack. • Use at start of opponent’s turn. You choose the next creature that opponent activates. R 11/60
02-Evil_w_Abilities R 012_DDMALLSTARS 75527 Eye of Gruumsh 44 11 17 18 7 120 ATTACK ACTIONS {basic}{M} Vicious Axe: +14 vs AC; 20 Damage AND this creature takes 5 Damage {M} Double Attack: Make 2 [basic]{M} attacks. ABILITIES Evil • Orc • Martial +4 DEF (Fort) Immune Flanking: Does not grant combat advantage when flanked. SPECIAL POWERS Inspiration of Gruumsh: Lower-level Orc allies within 10 squares have +5 {M} Damage. R 12/60
02-Evil_w_Abilities R 013_DDMALLSTARS 95473 Githyanki Dragon Knight 98 16 29 28 F8 95 ATTACK ACTIONS {basic}{M} Greatsword: +22 vs AC; 20 Damage {M} Crowdfighter: Make 2 {basic}{M} attacks, each against a different target. [q] {C} Fiery Breath: (large cone) +20 vs DEF (Ref); 25 fire Damage, 10 fire on miss. RECHARGE when first Bloodied. ABILITIES Evil • Dragon • Mounted • Githyanki Flight; Reach 2 Resist 5 Fire SPECIAL POWERS Cavalry 5: +5 {M} Damage against non-Mounted enemies. CHAMPION 1 [q] • Use at start of round. Dragon and Githyanki allies have +4 Attack and +10 Damage until end of round. • Use before taking your first turn of a round. The player who destroys the highest-level enemy this round scores +15 VP. R 13/60
02-Evil_w_Abilities R 014_DDMALLSTARS 91185 King Obould Many-Arrows 65 13 24 23 8 95 ATTACK ACTIONS {basic}{M} Flaming Greatsword: +16 vs AC; 15 + 10 fire Damage ABILITIES Evil • Orc • Primal Unique Immune Flanking: Does not grant combat advantage when flanked. SPECIAL POWERS Bloodrage: +10 {M} Damage while Bloodied. [q] Death Strike: Immediate, when destroyed; make a {basic}{M} attack. Domineering: Your warband cannot include any other champions. CHAMPION 2 [q][q] • Use on your turn when an ally hits with a {M} attack. Activate 1 extra creature this turn. • Use when an Orc ally shifts. That ally can shift 1 extra square. R 14/60
02-Evil_w_Abilities R 015_DDMALLSTARS 78316 King Snurre 150 19 31 28 6 125 ATTACK ACTIONS {basic}{M} Greatsword: +25 vs AC; 15 + 10 fire Damage {M} Sweeping Sword: Make a {basic M} attack against 2 different Medium or smaller targets. ABILITIES Evil • Giant • Fire Unique; Reach 2 Resist 30 Fire SPECIAL POWERS Eyes On Me: Make an immediate {basic M} attack against any adjacent enemy that shifts or attacks a creature other than this creature. CHAMPION 3 [q][q][q] Warband Building: All Giant creatures are legal in your warband. • Use when an enemy is hit by a {M} attack: +10 fire Damage on that attack AND push 1 square from attacker. • Use at start of round. All Fire creatures have +2 Speed until end of round. R 15/60
02-Evil_w_Abilities R 016_DDMALLSTARS 83487 Large Blue Dragon 68 13 27 26 F8 75 ATTACK ACTIONS {basic}{M} Gore: +18 vs AC; 10 + 10 lightning Damage [q] {C} Lightning Breath: (line 10) +16 vs DEF (Ref); 25 lightning Damage, 10 lightning on miss. RECHARGE when first Bloodied. {A} Lightning Burst: (radius 1 within 10) +16 vs DEF (Ref); 20 lightning Damage ABILITIES Evil • Dragon Flight; Resist 20 Lightning CHAMPION 2 [q][q] • Use when a creature takes lightning damage. An enemy within 5 squares of that creature takes 10 lightning Damage. • Use when an ally is destroyed by a {C} or {A} attack that destroys an enemy. Score +10 VP. R 16/60
02-Evil_w_Abilities R 017_DDMALLSTARS 77459 Large Red Dragon 83 15 29 27 F8 90 ATTACK ACTIONS {basic}{M} Fiery Bite: +18 vs AC; 10 + 10 fire Damage {M} Draconic Fury: 2 attacks, +18 vs AC each; 20 Damage each [q] {C} Fiery Breath: (large cone) +18 vs DEF (Ref); 30 fire Damage, 15 fire on miss. RECHARGE when first Bloodied. ABILITIES Evil • Dragon Flight; Reach 2 Resist 15 Fire CHAMPION 2 [q][q] • Use when any attack roll misses. Reroll that attack. • Use before taking your first turn of a round. The player whose warband eliminates more enemies than any other this round scores +15 VP. R 17/60
02-Evil_w_Abilities R 018_DDMALLSTARS 81226 Mina, Dark Cleric 55 12 26 24 5 75 ATTACK ACTIONS {basic}{M} Mina’s Kiss: +19 vs AC; 10 + 10 necrotic Damage [q] [q] {R} Bestow Curse: (nearest) +17 vs DEF (Will); 10 Damage AND –4 Attack, –4 DEF (save ends both) ABILITIES Evil • Human • Divine Unique SPECIAL POWERS [q] Death Kiss: Use when this creature would destroy a living target; target is instead Dominated. It is destroyed at end of its next turn, or if it takes damage. CHAMPION 2 [q][q] Warband Building: All Dragon creatures are legal in your warband. • Use at start of round. Allies have +2 {M} Attack and +5 {M} Damage against enemies affected by Bestow Curse. • Use when a Dragon ally destroys a creature. That ally heals 10 HP. R 18/60
02-Evil_w_Abilities R 019_DDMALLSTARS 95438 Vlaakith the Lich Queen 79 13 27 25 6 80 ATTACK ACTIONS {basic}{M} Greatsword: +16 vs AC; 15 Damage [q] {M} Doom Touch: +15 vs DEF (Fort); 10 necrotic Damage AND Helpless (save ends) [q]{ R} Disintegrate: (range 5) +15 vs DEF (Fort); 25 Damage AND ongoing 10 Damage (save ends) {R} Lightning Orb: (range 5) +15 vs DEF (Ref); 15 lightning Damage ABILITIES Evil • Undead • Githyanki Unique; Immune Poison CHAMPION 2 [q][q] • Use at start of round. Undead, Githyanki, and Dragon creatures have +2 {M} Attack and +10 {M} Damage until end of round. • Use when an Githyanki or Dragon ally misses with an attack. Reroll that attack. R 19/60
02-Evil_w_Abilities R/B 020_DDMALLSTARS 88299 Artemis Entreri 89 14 27 25 4 95 ATTACK ACTIONS {basic} {M} Charon’s Claw: +19 vs AC; 15 Damage [q] {R} Jeweled Dagger: (range 10) +19 vs AC; 10 + 10 necrotic Damage ABILITIES Evil • Human • Martial Unique; Hide Multi-Activation 2: Activates twice per round. Quick Step 2: Can shift 2 squares instead of 1. SPECIAL POWERS [q] Backstab: Use with Sneak Attack; +20 Damage on that attack. RECHARGE when no enemy is within 10 squares at start of this creature’s turn. Legendary Assassin: Use when this creature destroys a Unique enemy; score +10 VP. Sneak Attack 5: +5 Damage whenever this creature has combat advantage against target. R 20/60 |
|  | | papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: Re: As ALL Stars e seus stats beta Qua Jul 16, 2008 8:42 am | |
| 02-Evil_w_Abilities R/B 021_DDMALLSTARS 75725 Aspect of Bane 106 17 30 29 6 100 ATTACK ACTIONS {basic}{M} Morningstar: +22 vs AC; 25 Damage {C} Wild Swing: (burst 2) +22 vs AC; 25 Damage AND push 1 square ABILITIES Evil • Immortal Reach 2 SPECIAL POWERS Aura of Fear: Adjacent enemies have -2 Attack. R 21/60
02-Evil_w_Abilities R/B 022_DDMALLSTARS 95494 Fire Giant Forgepriest 84 15 28 24 6 95 ATTACK ACTIONS {basic}{M} Maul: +20 vs AC; 25 Damage [q] {C} Flame Wave: (burst 2) +18 vs DEF (Ref); 10 fire Damage AND ongoing 10 fire Damage (save ends) AND push 2 squares. RECHARGE when first Bloodied. ABILITIES Evil • Giant • Fire +4 DEF (Fort) Resist 30 Fire Reach 2 SPECIAL POWERS [q] Hot Iron: Use when this creature hits with a {M} attack; target also takes ongoing 10 fire Damage (save ends). RECHARGE when first Bloodied. R 22/60
02-Evil_w_Abilities R/B 023_DDMALLSTARS 88521 Warduke 70 14 24 20 6 100 ATTACK ACTIONS {basic}{M} Bastard Sword: +17 vs AC; 20 Damage {R} Intimidating Glare: (minor action, nearest) +17 vs Will; target has –4 AC and –4 DEF until this creature takes damage ABILITIES Evil • Human • Martial Unique Blindsight: Ignores Conceal; treats invisible creatures as visible. SPECIAL POWERS Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. Bloodthirsty 5: +5 {M} Damage against Bloodied targets. Methodical Killer 20: +20 {M} Damage against the lowest-level enemy in play. R 23/60
02-Evil_w_Abilities R/P 024_DDMALLSTARS 88322 Aspect of Hextor 75 14 22 22 7 110 ATTACK ACTIONS {basic} {M} Feinting Strike: +15 vs AC; 25 Damage, reroll once on miss {M} Inevitable Assault: +15 vs AC; 20 Damage AND this creature shifts 1 square and immediately makes this attack again (maximum 6 per turn). ABILITIES Evil • Immortal Reach 2 SPECIAL POWERS Multiple Threats: All enemies adjacent to this creature grant combat advantage to all attackers. “Arise, Scourge of Battle! Attend your humble servant!” R 24/60
02-Evil_w_Abilities R/P 025_DDMALLSTARS 75735 Gauth 39 10 22 20 F4 40 ATTACK ACTIONS {basic}{M} Bite: +13 vs AC; 10 Damage {R} Fire Eyes: (nearest) +15 vs DEF (Ref); 15 fire Damage {C} Stunning Gaze: (small cone) +15 vs DEF (Fort); Stunned {R} Warding Eyes: (sight) +15 vs DEF (Fort); Immobilized ABILITIES Evil • Aberrant • Beholder Flight SPECIAL POWERS [q][q] Barrage: Can make 2 {R} attacks this turn. Eye Ray Expert: This creature’s {R} attacks do not provoke opportunity attacks. Reflexive Flame: Immediate, when targeted by an attack; use Fire Eyes against the attacker with a range of sight. R 25/60
02-Evil_w_Abilities R/P 026_DDMALLSTARS 95496 Marilith 73 10 24 23 7 100 ATTACK ACTIONS {basic} {M} Scimitar: +18 vs AC; 15 Damage {M} Shroud of Steel: Make 2 {basic}{M} attacks. Hit or miss, this creature has +4 AC until start of its next turn. {M} Weapon Dance: +18 vs AC; 10 Damage AND this creature shifts 1 square and immediately makes this attack again (maximum 6 per turn). ABILITIES Evil • Demon • Martial Reach 2 SPECIAL POWERS Hacking Blades: Immediate, when an enemy misses this creature with a {M} attack; make a {basic}{M} attack against that enemy. Usable once per turn. Many arms, many deaths. R 26/60
02-Evil_w_Abilities B 027_DDMALLSTARS 93125 Blackguard on Nightmare 68 13 27 25 F7 80 ATTACK ACTIONS {basic}{M} Longsword: +20 vs AC; 15 Damage {M} Mounted Attack: This creature moves up to its Speed and makes a {basic}{M} attack at any time during its move. ABILITIES Evil • Human • Mounted • Divine Flight Smoke: Conceal 6; Conceal 11 against nonadjacent enemies. SPECIAL POWERS Cavalry 5: +5 {M} Damage against non-Mounted targets. Powerful Charge 10: +10 {M} Damage on charge. CHAMPION 3 [q][q][q] • Use when an ally becomes Bloodied but is not destroyed. That ally makes an immediate {basic}{M} attack at +10 Damage but takes 15 Damage if it misses. • Use when you win initiative. Creatures in your warband gain Conceal 6 this round. R 27/60
02-Evil_w_Abilities B 028_DDMALLSTARS 77463 Human Blackguard 46 10 25 22 5 70 ATTACK ACTIONS {basic}{M} Longsword: +17 vs AC; 15 Damage ABILITIES Evil • Human • Divine SPECIAL POWERS Sneak Attack 5: +5 Damage whenever this creature has combat advantage against target. Tyrannical Rally: Bloodied allies within 5 squares have +2 Attack. CHAMPION 3 [q][q][q] • Use when an ally becomes Bloodied but is not destroyed. That ally makes an immediate {basic}{M} attack at +10 Damage but takes 15 Damage if the attack misses. • Use when an enemy attacks an ally. That enemy has –4 AC and –4 DEF until end of its next turn. R 28/60
02-Evil_w_Abilities B 029_DDMALLSTARS 78301 Lord Soth 98 16 29 28 5 100 ATTACK ACTIONS {basic} {M} Greatsword: +23 vs AC; 20 + 5 necrotic Damage [q] {A} Unholy Flames: (radius 2 within 10) +21 vs DEF (Fort); 30 necrotic OR 30 fire Damage ABILITIES Evil • Undead Unique; Immune Poison Vulnerable 10 Radiant Resilient: Never considered Bloodied. SPECIAL POWERS Aura of Fear: Enemies within 5 squares have –2 Attack. Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. CHAMPION 3 [q][q][q] Warband Building: All non-Good Undead creatures are legal in your warband. • Use after this champion attacks. This round, your opponent cannot activate any targets of that attack until after all that opponent’s other creatures have been activated. • Use when an adjacent enemy activates. That enemy takes 10 Damage and cannot move away from this champion on its turn. R 29/60
02-Evil_w_Abilities B 030_DDMALLSTARS 93157 Pit Fiend 105 16 28 27 F6 120 ATTACK ACTIONS {basic} {M} Claw: +20 vs AC; 10 + 10 fire Damage {M} Tail Sting: +20 vs AC; 15 Damage AND Followup Followup: +18 vs AC; ongoing 10 poison Damage (save ends) ABILITIES Evil • Devil Flight; Reach 2 Resist 20 Fire SPECIAL POWERS Aura of Fire: Each enemy that starts its turn adjacent takes 10 fire Damage. CHAMPION 3 [q][q][q] • Use during this creature’s turn. 1 target lower-level Devil ally slides 5 squares, then is destroyed AND creatures adjacent to it take 15 fire Damage. • Use when an ally would be destroyed. That ally is not destroyed until end of its next turn or it takes damage. R 30/60
02-Evil_w_Abilities B 031_DDMALLSTARS 78314 Rakshasa 41 10 24 20 7 55 ATTACK ACTIONS {basic} {M} Claw: +17 vs AC; 15 Damage [q][q] {R} Bigby’s Slapping Hand: (nearest) +15 vs DEF (Ref); target provokes opportunity attacks {R} Hold Ray: (nearest) +15 vs DEF (Ref); 10 Damage AND Immobilized ABILITIES Evil • Rakshasa • Arcane • Mastermind +4 DEF (Will) SPECIAL POWERS [q][q] Slide: Replaces attack action: Slide 3 a creature within 5 squares. CHAMPION 2 [q][q] • Use 1 Champion power of an enemy champion, as if this creature had that Champion power. • Use when an Arcane ally hits with an attack. Until end of its next turn, that ally is invisible to creatures hit by that attack. R 31/60
02-Evil_w_Abilities B 032_DDMALLSTARS 75741 Red Wizard 63 13 25 23 6 50 ATTACK ACTIONS {basic}{M} Staff: +16 vs AC; 10 Damage [q][q] {A} Fireball: (nearest, radius 2) +18 vs DEF (Ref); 20 fire Damage, 10 fire on miss {A} Scorching Burst: (radius 1 within 10) +18 vs DEF (Ref); 15 fire Damage ABILITIES Evil • Human • Arcane +4 DEF (Will) SPECIAL POWERS [q] Sudden Empower: Use when this creature attacks; +10 Damage on that attack. CHAMPION 2 [q][q] • Use at start of round. Arcane allies have +2 Attack and +10 Damage until end of round. • Use when an Arcane creature misses with an attack. Reroll that attack roll. R 32/60
02-Evil_w_Abilities B/P 033_DDMALLSTARS 93138 Horned Devil 83 11 27 25 F6 90 ATTACK ACTIONS {basic}{M} Spiked Chain: +18 vs AC; 20 Damage AND Dazed {M} Ensnare: +16 vs DEF (Ref); 20 Damage AND Immobilized AND pull adjacent ABILITIES Evil • Devil Flight Resist 10 Fire Reach 4 SPECIAL POWERS [q] Dimension Door: Replaces move action: Place this creature up to 10 squares away within line of sight. RECHARGE when first Bloodied. Give ’em hell. R 33/60
02-Evil_w_Abilities P 034_DDMALLSTARS 83476 Beholder 83 11 29 27 F3 90 ATTACK ACTIONS {basic}{M} Bite: +15 vs AC; 10 Damage {R} Eye Rays: (range 10, can target allies) Roll 1d20 and use the indicated effect or one of a lower number; choose target after roll. 1–4: Telekinesis: +18 vs DEF (Fort); automatic hit; slide 4 squares 5–8: Sear: +18 vs DEF (Fort); 15 radiant Damage 9–12: Slow: +18 vs DEF (Will); Slowed (save ends) 13–15: Terror: +18 vs DEF (Will); 15 psychic Damage AND target immediately moves its Speed away from this creature (Fear) 16–18: Petrify: +18 vs DEF (Will); Slowed (save ends); a Slowed target is instead Petrified (save ends) 19–20: Disintegrate: +18 vs DEF (Fort); 40 Damage AND ongoing 20 Damage (save ends), 20 Damage only on miss ABILITIES Evil • Aberrant • Beholder Flight Multi-Activation 2: Activates twice per round. R 34/60
02-Evil_w_Abilities P 035_DDMALLSTARS 77481 Black Dragon 45 7 25 23 F7 60 ATTACK ACTIONS {basic}{M} Acid Bite: +16 vs AC; 10 + 10 acid Damage [q] {C} Corrosive Breath: (line 12) +14 vs DEF (Ref); 30 acid Damage, 15 acid on miss. RECHARGE when first Bloodied. ABILITIES Evil • Dragon Flight; Resist 10 Acid Lurking Foe: This creature must start the battle off the battle map. Place it in your start area or in any unoccupied victory area at the beginning of a round after the first. CHAMPION 1 [q] • Use when an ally hits a Bloodied enemy: +10 Damage on that attack. • Use before taking your first turn of a round. The player with the most creatures in his or her victory areas at end of round scores +10 VP. R 35/60
02-Evil_w_Abilities P 036_DDMALLSTARS ArtID Drow Cleric of Lolth 42 9 23 21 6 65 ATTACK ACTIONS {basic}{M} Dagger: +14 vs AC; 10 Damage [q] {R} Eye of Fear: (Range 5) +14 vs DEF (Will); 20 necrotic Damage and push 6 squares; target cannot be pushed into a pit {R} Slashing Darkness: (sight) +14 vs DEF (Ref); 10 necrotic Damage ABILITIES Evil • Drow • Divine Feyweave: +4 AC and +4 DEF against {R} attacks. CHAMPION 3 [q][q][q] • Use when an ally makes a {M} Attack against a target it has combat advantage against: +10 Damage on that attack. • Use when a Bloodied enemy misses with a {M} or {R} attack. That enemy takes 10 Damage. R 36/60
02-Evil_w_Abilities P 037_DDMALLSTARS 88301 Duergar Champion 33 9 24 20 6 55 ATTACK ACTIONS {basic}{M} Maul: +16 vs AC; 15 Damage [q] {R} Beard Quills: (range 6) +15 vs AC; 5 Damage AND ongoing 5 poison Damage (save ends) ABILITIES Evil • Duergar +4 DEF (Fort) Conceal 6 SPECIAL POWERS Awareness: Can make an opportunity attack against an adjacent enemy that shifts. Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. U 37/60
02-Evil_w_Abilities P 038_DDMALLSTARS 91163 Shuluth, Archvillain 59 12 23 24 6 75 ATTACK ACTIONS {basic} {M} Mindcrusher Longsword: +17 vs AC; 10 + 10 psychic Damage {R} Halt Mind: (sight) +15 vs DEF (Will); 10 psychic Damage AND Dazed [q] {C} Mind Blast: (large cone) +15 vs DEF (Will); 20 psychic Damage AND Stunned ABILITIES Evil • Mind Flayer • Mastermind • Psionic Unique; +4 DEF (Will) SPECIAL POWERS [q] Brain Sucker: Use when this creature’s {M} attack destroys an enemy; this creature has +4 Attack until end of battle. CHAMPION 2 [q][q] • Use when an enemy activates. That enemy must move 2 squares before attacking or take 10 psychic Damage. • Use when an enemy is hit by a critical. That enemy is also Stunned. R 38/60
06-Neutral_w_Abilities R 039_DDMALLSTARS 75719 Orc Champion 39 10 21 19 8 80 ATTACK ACTIONS {basic}{M} Halberd: +13 vs AC; 25 Damage ABILITIES Orc • Martial SPECIAL POWERS Bloodthirsty 10: +10 {M} Damage against Bloodied targets. Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. With a howl of rage, Gruumsh’s champion hurls himself against all who stand against his people. R 39/60
06-Neutral_w_Abilities R 040_DDMALLSTARS 91359 Orc Wardrummer 19 4 18 19 6 35 ATTACK ACTIONS {basic}{M} Club: +9 vs AC; 10 Damage ABILITIES Orc SPECIAL POWERS Drumbeat: Replaces attack action: Choose 1 effect, which lasts until start of this creature’s next turn. Drumbeat effects end immediately if this creature is eliminated. Overwhelming Drumbeat: Enemy champions within 10 squares cannot use Champion powers. Resistance Drumbeat: Allies within 10 squares have +4 DEF. Frenzied Drumbeat: Allies within 10 squares have +5 {M} Damage against Bloodied targets. R 40/60 |
|  | | papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: Re: As ALL Stars e seus stats beta Qua Jul 16, 2008 8:44 am | |
| 06-Neutral_w_Abilities R 041_DDMALLSTARS 81223 Steel Predator 94 16 29 28 8 95 ATTACK ACTIONS {basic}{M} Claw: +21 vs AC; 20 Damage {M} Pin Down: +21 vs AC; 15 Damage AND Immobilized until end of this creature’s next turn [q] {C} Roar: (large cone) +17 vs DEF (Fort); 40 thunder Damage, 20 thunder on miss ABILITIES Planar Immune Thunder Blind: Immune to attack actions and special powers with Gaze in their name. Blindsight: Ignores Conceal; treats invisible creatures as visible. SPECIAL POWERS Aggressive 5: +5 {M} Damage while not Bloodied. Rake: +10 {M} Damage against Immobilized targets. R 41/60
06-Neutral_w_Abilities R/B 042_DDMALLSTARS 85175 Marut 74 15 29 27 6 85 ATTACK ACTIONS {basic}{M} Slam: +20 vs AC; 10 + 10 thunder Damage {M} Inevitable Push: +20 vs AC; 15 + 10 thunder Damage AND push 2 squares AND this creature shifts {A} Mass Inflict Light Wounds: (radius 1 within 10) +18 vs DEF (Ref); 15 necrotic Damage ABILITIES Immortal • Planar Resist 15 Thunder Blindsight: Ignores Conceal; treats invisible creatures as visible. Reach 2 SPECIAL POWERS Single-Minded: On its turn, this creature cannot move or attack a nonchampion if an enemy champion is within its Reach. R 42/60
06-Neutral_w_Abilities R/B 043_DDMALLSTARS 78265 Mordenkainen the Mage 69 12 25 23 6 65 ATTACK ACTIONS {basic}{M} Staff: +15 vs AC; 10 Damage [q] {C} Cone of Cold: (large cone) +17 vs DEF(Ref); 20 cold Damage AND Immobilized, 10 cold AND Slowed on miss [q] {R} Mordenkainen’s Knife: (range 10) Automatic hit; ongoing 10 Damage until this creature is destroyed. {A} Scorching Burst: (radius 1 within 10) +17 vs DEF (Ref); 15 fire Damage ABILITIES Human • Arcane Unique SPECIAL POWERS Mordenkainen’s Faithful Hound: 5 Damage to each enemy that starts its turn within 5 squares of this creature. [q] Spell Penetration: Reroll this creature’s attack roll. R 43/60
06-Neutral_w_Abilities R/B 044_DDMALLSTARS 93109 Tordek, Dwarf Champion 59 13 26 22 6 100 ATTACK ACTIONS {basic}{M} Shocking Waraxe: +20 vs AC; 10 + 10 lightning Damage [q] {R} Thrown Warhammer: (range 10) +18 vs AC; 15 Damage AND Stunned ABILITIES Dwarf • Martial Unique ; +4 DEF (Fort) Dodge Giants: +4 AC against Giant creatures. Ghost Touch: This creature’s {M} Attacks ignore Insubstantial. SPECIAL POWERS Awareness: Can make an opportunity attack against an adjacent enemy that shifts. Cleave: Immediate, when this creature’s {M} attack destroys an enemy; make a {basic}{M} attack. Usable once per turn. R 44/60
06-Neutral_w_Abilities R/P 045_DDMALLSTARS 93087 Cadaver Collector 103 16 27 25 6 100 ATTACK ACTIONS {basic} {M} Slam: +23 vs AC; 25 Damage [q] {C} Paralyzing Breath: (small cone) +21 vs DEF (Fort); Helpless (save ends) ABILITIES Construct Immune Fear, Poison +4 DEF (Fort) Reach 2 SPECIAL POWERS Bloodthirsty 10: +10 {M} Damage against Bloodied targets. Corpse Collecting: Whenever an adjacent creature is destroyed, RECHARGE Paralyzing Breath AND this creature heals 10 HP. It wades through the carnage with grisly purpose. R 45/60
06-Neutral_w_Abilities R/P 046_DDMALLSTARS 88303 Helmed Horror 45 11 27 25 F6 70 ATTACK ACTIONS {basic}{M} Imbued Sword: +18 vs AC; 10 + 10 fire Damage {R} Crossbow: (nearest) +14 vs AC; 15 Damage ABILITIES Construct Flight Arcane Defense: +2 DEF against Arcane creatures. Blindsight: Ignores Conceal; treats invisible creatures as visible. Slow Reload: Can’t make a {R} attack and move on the same turn. Infused with an elemental sentience, a helmed horror ruthlessly follows the commands of its creator. R 46/60
06-Neutral_w_Abilities R/G 047_DDMALLSTARS 91162 Chimera 50 12 24 22 F6 90 ATTACK ACTIONS {basic}{M} Bite: +15 vs AC; 10 Damage {M} Triple Attack: Make 3 {basic}{M} attacks, each against a different target. [q] {C} Dragon’s Breath: (line 12) +13 vs DEF (Ref); 20 acid Damage, 10 acid on miss [q] {C} Lion’s Roar: (large cone, Bloodied targets only) +13 vs DEF(Will); Stunned (Fear; save ends) ABILITIES Magical Beast Flight SPECIAL POWERS Ram’s Powerful Charge 15: +15 {M} Damage on charge. Each head is hungrier than the one before. R 47/60
06-Neutral_w_Abilities R/G 048_DDMALLSTARS 81217 Frenzied Berserker 52 12 18 19 8 120 ATTACK ACTIONS {basic} {M} Greatsword: +15 vs AC; 20 Damage [q] {M} Rolling Strike: +15 vs AC; 30 Damage AND this creature shifts 1 square ABILITIES Human • Primal +4 DEF (Fort) SPECIAL POWERS Bloodrage 5: +5 {M} Damage while Bloodied. Bloodthirsty 10: +10 {M} Damage against Bloodied targets. Burnout: This creature takes 10 Damage at end of its turn if it did not attack on that turn. [q] Death Strike: Immediate, when destroyed; make a {basic}{M} attack. R 48/60
06-Neutral_w_Abilities R/G 049_DDMALLSTARS 81556 Guenhwyvar 33 9 23 21 8 65 ATTACK ACTIONS {basic}{M} Claw: +14 vs AC; 10 Damage ABILITIES Magical Beast • Planar Unique; Hide Delayed Appearance: This creature must start the battle off the battle map. SPECIAL POWERS Momentum: +5 {M} Damage if this creature moved during this turn. [q] Onyx Figurine: Use before you roll for initiative on any round after the first. Place this creature in your start area or adjacent to an allied champion. Ripping Pounce: When this creature charges, it makes 1 extra {basic}{M} attack against the target. U 49/60
06-Neutral_w_Abilities R/G 050_DDMALLSTARS 88292 Warforged Barbarian 49 12 22 20 6 90 ATTACK ACTIONS {basic} {M} Greatsword: +15 vs AC; 25 Damage ABILITIES Warforged • Primal +4 DEF (Fort) Immune Poison Fortified Armor: Takes 10 less damage from criticals (minimum 10). SPECIAL POWERS Bladed Rage 5: Use at start of this creature’s turn; 1 adjacent enemy takes 5 Damage. “I was created to fight, and I will not stop until I am free.” R 50/60
06-Neutral_w_Abilities B 051_DDMALLSTARS 81241 Archmage 98 16 28 29 F8 75 ATTACK ACTIONS {basic} {M} Staff: +19 vs AC; 10 Damage [q][q] {R} Acid Arrow: (sight) +19 vs DEF (Ref); ongoing 10 acid Damage AND 5 acid Damage to creatures adjacent to target [q] {R} Banishment: (range 5; Demon, Devil, or Planar targets only) +19 vs DEF (Will); 35 Damage AND Stunned, 15 Damage only on miss {R} Magic Missile: (sight) +19 vs DEF (Ref); 15 Damage, ignore Insubstantial ABILITIES Human • Arcane Flight; Conceal 6 SPECIAL POWERS [q] Dimension Door: Replaces move action: Place this creature up to 10 squares away within line of sight. RECHARGE when first Bloodied. Mordenkainen’s Sword: Use at start of this creature’s turn. The nearest enemy in line of sight takes 15 Damage. R 51/60
06-Neutral_w_Abilities B/P 052_DDMALLSTARS 88293 Iron Golem 61 13 28 23 5 80 ATTACK ACTIONS {basic}{M} Fist: +18 vs AC; 20 Damage [q] {C} Poison Cloud: (burst 2) +15 vs DEF (Fort); ongoing 10 poison Damage AND Weakened (save ends both) ABILITIES Construct +4 DEF (Fort); Reach 2 Immune Fire, Poison Inexorable: Can move through enemies. Ponderous: Can’t shift. SPECIAL POWERS Direct Orders: +5 {M} Damage while within 5 squares of an allied champion. [q][q] Spell Deflection: Immediate, when hit by an attack from an Arcane creature; the attack misses instead. R 52/60
06-Neutral_w_Abilities B/P 053_DDMALLSTARS 95455 Shadowdancer 28 7 20 19 7 50 ATTACK ACTIONS {basic}{M} Short Sword: +12 vs AC; 15 Damage ABILITIES Shadow • Human Hide SPECIAL POWERS [q] Defensive Roll: Immediate, when hit by a {M} or {R} attack; the attack misses instead. [q][q] Shadow Jump: Minor action; teleport 10 squares to a space adjacent to a wall. Sneak Attack 10: +10 Damage whenever this creature has combat advantage against target. Where shadows fall, so do killing strokes. U 53/60
06-Neutral_w_Abilities B/G 054_DDMALLSTARS 95466 Elf Warmage 42 11 23 21 6 45 ATTACK ACTIONS {basic}{M} Shocking Grasp: +13 vs AC OR DEF (Ref); 15 lightning Damage [q] {C} Acid Breath: (large cone) +13 vs DEF (Ref); 15 acid damage [q] {C} Blast of Flame: (large cone) +13 vs DEF (Ref); 15 fire damage {R} Thunder Lance: (range 10) +13 vs DEF (Ref); 15 thunder Damage ABILITIES Elf • Arcane SPECIAL POWERS [q][q][q] Ring of Blades: Use at the start of an adjacent enemy’s turn; that creature takes 10 Damage. [q] Sudden Empower: Use when this creature attacks; +10 Damage on that attack. U 54/60
06-Neutral_w_Abilities B/G 055_DDMALLSTARS 93097 Storm Archer 33 9 21 20 7 50 ATTACK ACTIONS {basic}{M} Short Sword: +14 vs AC; 10 Damage {R} Longbow: (sight) +14 vs DEF (Ref); 15 lightning Damage ABILITIES Elf • Martial Hard Target: +4 AC and +4 DEF against enemies farther than 10 squares. SPECIAL POWERS [q][q] Disruptive Strike: Immediate, when an enemy in line of sight makes an attack against an ally; make a {R} attack against that enemy. If the attack hits, the enemy also has –4 Attack on its next attack roll. Lightning flashed, but the only thunder was the sound of his enemies falling to the ground. U 55/60
06-Neutral_w_Abilities P 056_DDMALLSTARS 78307 Drider Sorcerer 30 9 21 23 7 45 ATTACK ACTIONS {basic}{M} Dagger: +14 vs AC; 10 Damage [q][q] {R} Baleful Transposition: (range 5) +16 vs DEF (Will); 1 ally within 5 squares of this creature switches positions with target. Both creatures must end in legal positions. [q] {C} Lightning Bolt: (line 10) +14 vs DEF (Ref); 20 lightning Damage, 10 lightning on miss {R} Slashing Darkness: (sight) +14 vs DEF (Ref); 10 necrotic Damage ABILITIES Drow • Spider • Arcane Conceal 6 SPECIAL POWERS Darkfire: Enemies within 2 squares do not benefit from Conceal or invisibility. R 56/60
06-Neutral_w_Abilities P 057_DDMALLSTARS 81212 Ryld Argith 55 11 27 23 6 75 ATTACK ACTIONS {basic} {M} Splitter: +15 vs AC; 20 Damage ABILITIES Drow • Martial Unique Commanding Presence: This creature is treated as having a Champion rating of 4 for determining initiative. SPECIAL POWERS Awareness: Can make an opportunity attack against an adjacent enemy that shifts. Inspire Allies: Evil allies score criticals on attack rolls of natural 19 or 20;Good allies have +2 {M} Attack. Keen Critical 19: Scores criticals on attack rolls of natural 19 or 20. Sneak Attack 5: +5 Damage whenever this creature has combat advantage against target. R 57/60
06-Neutral_w_Abilities G 058_DDMALLSTARS 81165 Centaur Hero 78 15 26 26 8 85 ATTACK ACTIONS {basic}{M} Greatsword: +20 vs AC; 20 Damage {M} Galloping Attack: This creature moves up to its Speed (minimum 1 square) and makes a {basic}{M} attack at any time during its move. {R} Longbow: (sight) +20 vs AC; 20 Damage ABILITIES Centaur • Fey • Martial Reach 2 SPECIAL POWERS Powerful Charge 10: +10 {M} Damage on charge. R 58/60
06-Neutral_w_Abilities G 059_DDMALLSTARS 88297 Death Slaad 53 12 25 24 F6 75 ATTACK ACTIONS {basic}{M} Longsword: +17 vs AC; 20 Damage [q] {M} Stunning Rend: +17 vs AC; 20 Damage AND Followup Followup: +15 vs DEF (Fort); Stunned ABILITIES Slaad • Chaos Flight SPECIAL POWERS [q][q] Chaos Storm: Use when you win initiative, RECHARGE Stunning Rend AND all enemies have –2 Attack until end of round. CHAMPION 2 [q][q] • Use at start of round; Roll 1d20. 1–10: Slaad allies have +2 DEF and +10 Damage until end of round. 11–20: Slaad allies have +2 AC and +4 Attack until end of round. R 59/60
06-Neutral_w_Abilities G 060_DDMALLSTARS 93139 Large Green Dragon 51 8 25 22 F9 85 ATTACK ACTIONS {basic} {M} Bite: +15 vs AC; 10 Damage AND ongoing 10 poison Damage (save ends) [q] {C} Poison Breath: (large cone) +14 vs DEF (Fort); 15 poison Damage AND ongoing 10 poison Damage (save ends), 10 poison only on miss. RECHARGE when first Bloodied. ABILITIES Dragon Flight; Reach 2 Resist 10 Poison CHAMPION 1 [q] • Use at start of round. Allies have an extra +4 {M} Attack and +10 {M} Damage against flanked targets until end of round. R 60/60 __________________ |
|  | | papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: Re: As ALL Stars e seus stats beta Qua Jul 16, 2008 9:12 am | |
| Minhas Analises
001_DDMALLSTARS Aspect of Moradin não deveria ter dwarf em abilities?
003_DDMALLSTARS Elminster of Shadowdale • Use when an Arcane creature misses with an attack. Reroll that attack roll. Reroll AN attack? isso quer dizer que um arcano que fizer um area attack pode rerolar todos os alvos por exemplo?
007_DDMALLSTARS Champion of Eilistraee Conceal 6?
008_DDMALLSTARS Couatl Undeniable Gravity: An enemy that begins its turn within 5 squares loses Flight for that turn. Como não existe box, o texto poderia ser mais claro e dizer que todos os inimigos que iniciam em 5 squares perdem Flight. Ou se coloca um box.
009_DDMALLSTARS Drizzt, Drow Ranger Conceal 6?
CHAMPION 2 [q][q] Warband Building: All non-Evil Unique creatures are legal in your warband. • Use at start of round. Unique allies have +4 Attack and +10 Damage until end of round. • Use when a Unique creature becomes Bloodied. That creature gains +5 {M} Damage until end of battle.
O segundo poder de campeão é redundante ao primeiro e muito inferior, poderia ser revisto para um novo tipo.
010_DDMALLSTARS Storm Silverhand Warband Building: All Human and Elf creatures are legal in your warband. Acho q devereia haver restrição quanto a evil human e elf.
011_DDMALLSTARS Balor {R} Demonic Domination: (range 10, Bloodied enemy only) +17 vs DEF (Will); Dominated Como não tem sabe ends, acredito que a criatura ativa uma vez como aliada... |
|  | | papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: Re: As ALL Stars e seus stats beta Qua Jul 16, 2008 9:33 am | |
| 024_DDMALLSTARS Aspect of Hextor {M} Inevitable Assault: +15 vs AC; 20 Damage AND this creature shifts 1 square and immediately makes this attack again (maximum 6 per turn). Pode ser feito contra mais de um alvo? se pode é uma combinação mortal com shift.
025_DDMALLSTARS Gauth Reflexive Flame: Immediate, when targeted by an attack; use Fire Eyes against the attacker with a range of sight. Teoricamente como é qndo o atacante o escolhe como alvo, ele poderia matar o agressor antes de ser atacado.
026_DDMALLSTARS Marilith {M} Weapon Dance: +18 vs AC; 10 Damage AND this creature shifts 1 square and immediately makes this attack again (maximum 6 per turn). mesmo caso do hextor.
034_DDMALLSTARS Beholder 16–18: Petrify: +18 vs DEF (Will); Slowed (save ends); a Slowed target is instead Petrified (save ends) Qual é o petrified do beholder? existe pelo menos uns 2 diferentes atualmente...
036_DDMALLSTARS Drow Cleric of Lolth Conceal 6? |
|  | | papa

Idade : 36 Registrado dia : 23 Jan 2008 Mensagens : 432 Localização : RS
| Assunto: Re: As ALL Stars e seus stats beta Qua Jul 16, 2008 9:47 am | |
| 052_DDMALLSTARS Iron Golem [q] {C} Poison Cloud: (burst 2) +15 vs DEF (Fort); ongoing 10 poison Damage AND Weakened (save ends both) O que é weakened?
057_DDMALLSTARS Ryld Argith Conceal 6? |
|  | | Valandil

Idade : 32 Registrado dia : 25 Jan 2008 Mensagens : 355 Localização : Pouso Alegre-MG CEP-37550-000
| |  | | Grenader

Registrado dia : 23 Jan 2008 Mensagens : 174 Localização : Diadema - SP
| Assunto: Re: As ALL Stars e seus stats beta Seg Jul 21, 2008 1:36 pm | |
| Eu gostei da maioria das peças, algumas ficaram aquem do esperado mas ainda boas, como:
Large Silver Dragan: o Cone tá de arrepiar e gostei dos 2 CP, mas gostaria de mais AC/DEF ou mais HP.
Warduke tá bem forte e acredito que o Gauth vá jogar bastante. |
|  | | gandrel
Registrado dia : 02 Ago 2008 Mensagens : 16
| Assunto: Re: As ALL Stars e seus stats beta Seg Ago 04, 2008 8:13 pm | |
| E o Urthok? Eo Urthok ? |
|  | | Grenader

Registrado dia : 23 Jan 2008 Mensagens : 174 Localização : Diadema - SP
| Assunto: Re: As ALL Stars e seus stats beta Ter Ago 05, 2008 8:31 am | |
| | gandrel escreveu: | E o Urthok? Eo Urthok ? |
Ainda não e vai demorar pacas para ele sair, o motivo disso é que as coleções estão sendo atualizadas da ultima para primeira. |
|  | | Valandil

Idade : 32 Registrado dia : 25 Jan 2008 Mensagens : 355 Localização : Pouso Alegre-MG CEP-37550-000
| |  | | gandrel
Registrado dia : 02 Ago 2008 Mensagens : 16
| Assunto: Re: As ALL Stars e seus stats beta Qui Ago 07, 2008 6:05 pm | |
| | Afff... eo pior que a sculp dele é legal e o warband build dele era tudo. Vem cá então da pra montar um bando com o cadaver collector e o warfoged barbarian? Ainda não saquei esse negocio de facção... o Vassal foi atualizado? |
|  | | Valandil

Idade : 32 Registrado dia : 25 Jan 2008 Mensagens : 355 Localização : Pouso Alegre-MG CEP-37550-000
| |  | | | As ALL Stars e seus stats beta | |
|
| Página 1 de 1 |
| | Permissão deste fórum: | Você não pode responder aos tópicos neste fórum
| | |
| |
|